Honestly, Raid's complexities mostly stem from artifacts and interactions rather than affinity. I agree that it does seem a lot like rock paper scissors, and it's definitely not a key part of the game, unlike types in Pokemon, for instance. etc) But of course, Voids are also the hardest to get, unsurprisingly. They have excellent champs of all types.(Serris, Ithos, Krisk, Skullcrown, Gurgoh, Arbiter. In my opinion, Void is kinda in the middle. This has been confirmed in an AMA a little while back. Notably, some Factions do have biases towards certain stats, for example, Dwarves tend to have higher base resist than pretty much all other factions. Unofficially, I do agree with you that it's to preserve creative freedom. I'm guessing it's the same reason why they don't tell us the ability multipliers - they want us to "find out ourselves" or at least that's what they say officially. Why have the developers never opened up about these connections? Dracomorph is the OG best DPS for the bateater comp before other options came out such as Ninja and Jintoro so in this guide I have shown why he was and stil.
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